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GTA 6 Release Date: AI Cannot Replace Creative Talent in Creating Blockbuster Games, Says Take-Two CEO Strauss Zelnick Ahead of Game Launch

Take-Two Interactive CEO Strauss Zelnick has stated that artificial intelligence tools are not enough to create blockbuster hits like Grand Theft Auto. He argued that AI is a commoditised tool available to everyone and that past success at studios like Rockstar is difficult to replicate. Zelnick maintains that creative human talent remains the company's primary focus.

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GTA 6 Release Date: AI Cannot Replace Creative Talent in Creating Blockbuster Games, Says Take-Two CEO Strauss Zelnick Ahead of Game Launch

Why it matters: AI News can change capability, routing, cost, or product scope for builders shipping against current model APIs.

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